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Implementation of Subscenes, SceneGroups and Gamemodes
Windows Build #882: Pull request #1311 synchronize by Areloch
November 15, 2024 02:23 19m 8s Areloch:SubScenes_Gamemode_PR
November 15, 2024 02:23 19m 8s
Implementation of Subscenes, SceneGroups and Gamemodes
Windows Build #881: Pull request #1311 synchronize by Areloch
November 15, 2024 01:29 18m 41s Areloch:SubScenes_Gamemode_PR
November 15, 2024 01:29 18m 41s
Implementation of Subscenes, SceneGroups and Gamemodes
Windows Build #880: Pull request #1311 synchronize by Areloch
November 13, 2024 23:10 20m 29s Areloch:SubScenes_Gamemode_PR
November 13, 2024 23:10 20m 29s
Alpha41/relation vec clean
Windows Build #879: Pull request #1329 synchronize by Azaezel
November 8, 2024 15:02 19m 49s Azaezel:alpha41/relationVecClean
November 8, 2024 15:02 19m 49s
Alpha41/relation vec clean
Windows Build #878: Pull request #1329 synchronize by Azaezel
November 8, 2024 13:01 20m 5s Azaezel:alpha41/relationVecClean
November 8, 2024 13:01 20m 5s
Alpha41/relation vec clean
Windows Build #877: Pull request #1329 synchronize by Azaezel
November 8, 2024 12:13 20m 1s Azaezel:alpha41/relationVecClean
November 8, 2024 12:13 20m 1s
Merge pull request #1297 from marauder2k9-torque/matrix-templated
Windows Build #876: Commit 1be326e pushed by Azaezel
November 7, 2024 22:17 21m 18s development
November 7, 2024 22:17 21m 18s
Implementation of Subscenes, SceneGroups and Gamemodes
Windows Build #875: Pull request #1311 synchronize by Areloch
November 6, 2024 02:15 20m 22s Areloch:SubScenes_Gamemode_PR
November 6, 2024 02:15 20m 22s
Merge pull request #1328 from Azaezel/alpha41/terrainTooling
Windows Build #874: Commit ba088db pushed by Azaezel
October 29, 2024 13:45 18m 52s development
October 29, 2024 13:45 18m 52s
terrain mask work
Windows Build #872: Pull request #1328 synchronize by Azaezel
October 28, 2024 14:39 19m 31s Azaezel:alpha41/terrainTooling
October 28, 2024 14:39 19m 31s
Implementation of Subscenes, SceneGroups and Gamemodes
Windows Build #871: Pull request #1311 synchronize by Areloch
October 28, 2024 01:04 19m 12s Areloch:SubScenes_Gamemode_PR
October 28, 2024 01:04 19m 12s
terrain mask work
Windows Build #870: Pull request #1328 synchronize by Azaezel
October 24, 2024 20:18 19m 5s Azaezel:alpha41/terrainTooling
October 24, 2024 20:18 19m 5s
terrain mask work
Windows Build #869: Pull request #1328 synchronize by Azaezel
October 24, 2024 18:38 21m 3s Azaezel:alpha41/terrainTooling
October 24, 2024 18:38 21m 3s
terrain mask work
Windows Build #868: Pull request #1328 opened by Azaezel
October 23, 2024 22:50 19m 26s Azaezel:alpha41/terrainTooling
October 23, 2024 22:50 19m 26s
Merge pull request #1327 from Azaezel/alpha41/matrixMangle
Windows Build #867: Commit 4350112 pushed by Areloch
October 4, 2024 21:25 18m 45s development
October 4, 2024 21:25 18m 45s
Implementation of Subscenes, SceneGroups and Gamemodes
Windows Build #866: Pull request #1311 synchronize by Areloch
October 4, 2024 05:22 19m 56s Areloch:SubScenes_Gamemode_PR
October 4, 2024 05:22 19m 56s
Implementation of Subscenes, SceneGroups and Gamemodes
Windows Build #865: Pull request #1311 synchronize by Areloch
October 4, 2024 05:10 12m 7s Areloch:SubScenes_Gamemode_PR
October 4, 2024 05:10 12m 7s
fix(?) assimp to torquie matrix converter
Windows Build #864: Pull request #1327 opened by Azaezel
October 1, 2024 03:39 19m 56s Azaezel:alpha41/matrixMangle
October 1, 2024 03:39 19m 56s
Merge pull request #1326 from Azaezel/alpha41/forestfix
Windows Build #863: Commit 5f6fe21 pushed by Azaezel
October 1, 2024 01:25 18m 49s development
October 1, 2024 01:25 18m 49s
fix forest editor failing to pop up a create new
Windows Build #862: Pull request #1326 opened by Azaezel
October 1, 2024 00:45 20m 34s Azaezel:alpha41/forestfix
October 1, 2024 00:45 20m 34s
Merge pull request #1323 from Eikelenboom/development
Windows Build #858: Commit 00e5482 pushed by Azaezel
September 24, 2024 23:32 20m 2s development
September 24, 2024 23:32 20m 2s