Implementation of Subscenes, SceneGroups and Gamemodes #881
Workflow file for this run
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name: Windows Build | |
on: | |
push: | |
branches: [development] | |
pull_request: | |
branches: [development] | |
concurrency: | |
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows | |
cancel-in-progress: true | |
permissions: | |
checks: write | |
jobs: | |
build-windows: | |
if: github.repository == 'TorqueGameEngines/Torque3D' | |
name: ${{matrix.config.name}} | |
runs-on: windows-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- { | |
name: "Windows Latest MSVC", | |
build_type: "Release", | |
cc: "cl", | |
cxx: "cl", | |
environment_script: "C:/Program Files (x86)/Microsoft Visual Studio/2022/Enterprise/VC/Auxiliary/Build/vcvars64.bat", | |
generator: "Visual Studio 17 2022" | |
} | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: ilammy/[email protected] | |
- name: Print env | |
run: | | |
echo github.event.action: ${{ github.event.action }} | |
echo github.event_name: ${{ github.event_name }} | |
- name: Run GIT Init | |
run: git init | |
- name: Setup MSVC problem matcher | |
uses: ammaraskar/msvc-problem-matcher@master | |
- name: Install Dependencies For ${{matrix.config.name}} | |
run: | | |
cmake --version | |
cmd "${{matrix.config.environment_script}}" | |
- name: Configure, Build & Install | |
uses: threeal/[email protected] | |
with: | |
source-dir: ${{github.workspace}} | |
build-dir: ${{github.workspace}}/build | |
c-compiler: ${{matrix.config.cc}} | |
cxx-compiler: ${{matrix.config.cxx}} | |
generator: ${{matrix.config.generator}} | |
options: CMAKE_BUILD_TYPE=${{matrix.config.build_type}} TORQUE_APP_NAME=Torque3D TORQUE_TESTING=ON | |
run-build: true | |
build-args: --config ${{matrix.config.build_type}} --target install | |
- name: Unit Tests | |
run: | | |
cd "${{github.workspace}}/My Projects/Torque3D/game" | |
./Torque3D.exe runTests.tscript | |
- name: Test Reporter | |
uses: phoenix-actions/test-reporting@v14 | |
with: | |
name: Windows test results | |
path: "**/My Projects/Torque3D/game/test_detail.xml" | |
reporter: java-junit | |
fail-on-error: false | |
if: github.event_name != 'pull_request' |