React TweenOne Component
IE 10+ ✔ | Chrome 31.0+ ✔ | Firefox 31.0+ ✔ | Opera 30.0+ ✔ | Safari 7.0+ ✔ |
npm install
npm start
http://localhost:8100/examples/
2.x: http://react-component.github.io/tween-one/
3.x: https://tween-one.vercel.app/
var TweenOne = require('rc-tween-one');
var React = require('react');
React.render(<TweenOne animation={{x:100}}>
demo
</TweenOne>, container);
var TweenOne = require('rc-tween-one');
var React = require('react');
var SvgDrawPlugin = require('rc-tween-one/lib/plugin/SvgDrawPlugin');
TweenOne.plugins.push(SvgDrawPlugin);
React.render(<svg width="600" height="600">
<TweenOne
animation={{ SVGDraw:'50%'}}
d="M0,0L100,0"
style={{ fill: 'none', strokeWidth: 20, stroke: '#00000' }}
component="path"
/>
</svg>, container);
var TweenOne = require('rc-tween-one');
var React = require('react');
var TweenOneGroup = TweenOne.TweenOneGroup;
React.render(<TweenOneGroup>
<div key="0">demo</div>
<div key="1">demo</div>
</TweenOneGroup>, container);
name | type | default | description |
---|---|---|---|
animation | object / array | null | animate configure parameters |
paused | boolean | false | animate timeline pause |
reverse | boolean | false | animate timeline revers |
delay | number | 0 | animate timeline delay |
repeat | number | 0 | animation all data repeat, To repeat indefinitely, use -1 |
repeatDelay | number | 0 | animate timeline repeat delay |
yoyo | boolean | false | animation all data alternating backward and forward on each repeat. |
onChange | func | null | when the animation change called, callback({ moment, targets, index, mode, ratio, vars, index, repeat }) |
onChangeTimeline | func | null | when the animation change called, callback({ mode, targets, vars, moment, totalTime, repeat }) |
moment | number | null | set the current frame |
regionStartTime | number | 0 | Set the start time of the animation region |
regionEndTime | number | null | Set the end time of the animation region |
attr | boolean | false | attribute animation is true , when morph SVG must be true . |
resetStyle | boolean | false | update animation data, reset init style |
component | string / React.Element | div |
component tag |
componentProps | object | null | component is React.Element, component tag props, not add style |
Basic animation param. please view animation terms
name | type | default | description |
---|---|---|---|
[key: string] | string number array |
null | All variables based on number, such as left, x, color, shadow |
type | string | to |
play type: to from set |
duration | number | 450 | animate duration |
delay | number | 0 | animate delay |
repeat | number | 0 | animate repeat, To repeat indefinitely, use -1 |
repeatDelay | number | 0 | repeat start delay |
appearTo | number | null | Add to the specified time |
yoyo | boolean | false | true : alternating backward and forward on each repeat. |
ease | string | easeInOutQuad |
animate ease refer or svg path M0,100 C30,60 0,20 50,50 C70,70 60,0 100,0 |
bezier | object | null | bezier curve animate |
onStart | func | null | A function that should be called when the tween begins, callback(e), e: { index, target } |
onUpdate | func | null | A function that should be called every time the animate updates, callback(e), e: { index, targets, ratio } |
onComplete | func | null | A function that should be called when the animate has completed, callback(e), e: { index, targets } |
onRepeat | func | null | A function that should be called each time the animate repeats, callback(e), e: { index, targets } |
Cannot be used at the same time
reverse
andrepeat: -1
.
<TweenOne animation={[{ x: 100 }, { y: 100 }]} />
import { Plugins } from 'rc-tween-one';
import SvgDrawPlugin from 'rc-tween-one/es/plugin/SvgDrawPlugin';
Plugins.push(SvgDrawPlugin);
<TweenOne animation={{ SVGDraw: '10%' }} />
SVGDraw = string or number;
{ SVGDraw: 30 } or { SVGDraw: 'start end' } start and end values can be %
;
import { Plugins } from 'rc-tween-one';
import SvgMorphPlugin from 'rc-tween-one/es/plugin/SvgMorphPlugin';
Plugins.push(SvgMorphPlugin);
<TweenOne animation={{ SVGMorph: { path: '300,10 500,200 120,230 450,220 0,20' }}} />
name | type | default | description |
---|---|---|---|
path | string | null | svg path, ref: M0,0L100,0 ; |
attr | string | null | Svg tag attributes, example: polygon is points , path is d . |
maxSegmentLength | number | 0.5 | The lower the value, the smoother the generated animation will be, but at the expense of performance; |
import { Plugins } from 'rc-tween-one';
import PathMotionPlugin from 'rc-tween-one/es/plugin/PathMotionPlugin';
Plugins.push(PathMotionPlugin);
<TweenOne animation={{ PathMotion: { path: '300,10 500,200 120,230 450,220 0,20' }}} />
name | type | default | description |
---|---|---|---|
path | string / {x,y}[] | null | svg path, ref: M0,0L100,0 ; |
pathVars | IPathVars | null | Only valid if path is array [{x, y}, {x, y}] |
center | number \ string[] |
['50%','50%'] |
center point, ref: [50px, 50px] ; |
x | boolean | true | x follow the path. |
y | boolean | true | y follow the path. |
rotate | boolean | true | rotate follow the path. |
name | type | default | description |
---|---|---|---|
type | thru \ soft \ cubic |
thru |
path type. thru same as the path; soft with the curve of attraction facing them, but not through the point; cubic allows you to define standard Cubic Bezier, example: [start, control, control, end] . |
curviness | 0-2 | 1 | This determines how "curvy" the resulting path is. 0 is lines, 1 is curved path, 2 would make it much more curvy. It can be 1.5 . |
relative | boolean | false | Increase relative to current value. example: if the target's x starts at 100 and the path is [{x:5}, {x:10}, {x:-2}] , it would first move to 105 , then 115 , and finally end at 113 . |
name | type | default | description |
---|---|---|---|
value | number | null | children number to value. |
floatLength | number | null | float precision length |
formatMoney | true \ { thousand, decimal } |
null | format number to money. |
name | type | default | description |
---|---|---|---|
thousand | string | , |
no explanation. |
decimal | string | . |
no explanation. |
name | type | default | description |
---|---|---|---|
appear | boolean | true | whether support appear anim |
enter | object / array / func | { x: 30, opacity: 0, type: 'from' } |
enter anim twee-one data. when array is tween-one timeline, func refer to queue-anim |
leave | object / array / func | { x: 30, opacity: 0 } |
leave anim twee-one data. when array is tween-one timeline, func refer to queue-anim |
onEnd | func | - | one animation end callback |
animatingClassName | array | ['tween-one-entering', 'tween-one-leaving'] |
className to every element of animating |
resetStyle | boolean | true | TweenOne resetStyle, reset the initial style when changing animation. |
exclusive | boolean | false | Whether to allow a new animate to execute immediately when switching. enter => leave : execute immediately leave |
component | React.Element/String | div | component tag |
componentProps | object | - | component tag props |