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Create a TranslationUnit by loading ast file (aka precompiled header). #422
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,17 @@ | ||
using Clang | ||
using Clang.LibClang.Clang_jll | ||
using Test | ||
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@testset "Load AST" begin | ||
mktempdir() do dir | ||
header = joinpath(dir,"test.h") | ||
pch = joinpath(dir,"test.pch") | ||
open(header, "w") do io | ||
write(io, "void foo();") | ||
end | ||
run(`$(clang()) -x c $header -emit-ast -o $pch`); | ||
index = Index() | ||
tu = load_ast(index, pch) | ||
@test tu |> getTranslationUnitCursor |> children |> only |> spelling == "foo" | ||
end | ||
end |
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,7 @@ | ||
using Clang | ||
using Test | ||
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include("ast.jl") | ||
include("generators.jl") | ||
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include("test_mpi.jl") | ||
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To use Clang on Windows, we need some setups to let Clang know where to find those system headers and that's a bit tricky to get it right. If the precompiled header is not very large, we can use pre-generatad the pch files.