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ResourceTable.h
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ResourceTable.h
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//
// Copyright 2006 The Android Open Source Project
//
// Build resource files from raw assets.
//
#ifndef RESOURCE_TABLE_H
#define RESOURCE_TABLE_H
#include <map>
#include <queue>
#include <set>
#include "ConfigDescription.h"
#include "ResourceFilter.h"
#include "SourcePos.h"
#include "StringPool.h"
#include "Symbol.h"
class XMLNode;
class ResourceTable;
enum {
XML_COMPILE_STRIP_COMMENTS = 1<<0,
XML_COMPILE_ASSIGN_ATTRIBUTE_IDS = 1<<1,
XML_COMPILE_PARSE_VALUES = 1 << 2,
XML_COMPILE_COMPACT_WHITESPACE = 1<<3,
XML_COMPILE_STRIP_WHITESPACE = 1<<4,
XML_COMPILE_STRIP_RAW_VALUES = 1<<5,
XML_COMPILE_UTF8 = 1<<6,
XML_COMPILE_STANDARD_RESOURCE =
XML_COMPILE_STRIP_COMMENTS | XML_COMPILE_ASSIGN_ATTRIBUTE_IDS | XML_COMPILE_PARSE_VALUES
| XML_COMPILE_STRIP_WHITESPACE | XML_COMPILE_STRIP_RAW_VALUES
};
status_t compileXmlFile(const Bundle* bundle,
const sp<AoptAssets>& assets,
const String16& resourceName,
const sp<AoptFile>& target,
ResourceTable* table,
int options = XML_COMPILE_STANDARD_RESOURCE);
status_t compileXmlFile(const Bundle* bundle,
const sp<AoptAssets>& assets,
const String16& resourceName,
const sp<AoptFile>& target,
const sp<AoptFile>& outTarget,
ResourceTable* table,
int options = XML_COMPILE_STANDARD_RESOURCE);
status_t compileXmlFile(const Bundle* bundle,
const sp<AoptAssets>& assets,
const String16& resourceName,
const sp<XMLNode>& xmlTree,
const sp<AoptFile>& target,
ResourceTable* table,
int options = XML_COMPILE_STANDARD_RESOURCE);
status_t compileResourceFile(Bundle* bundle,
const sp<AoptAssets>& assets,
const sp<AoptFile>& in,
const ResTable_config& defParams,
const bool overwrite,
ResourceTable* outTable);
struct AccessorCookie
{
SourcePos sourcePos;
String8 attr;
String8 value;
AccessorCookie(const SourcePos&p, const String8& a, const String8& v)
:sourcePos(p),
attr(a),
value(v)
{
}
};
// Holds the necessary information to compile the
// resource.
struct CompileResourceWorkItem {
String16 resourceName;
String8 resPath;
sp<AoptFile> file;
sp<XMLNode> xmlRoot;
bool needsCompiling = true;
};
class ResourceTable : public ResTable::Accessor
{
public:
// The type of package to build.
enum PackageType {
App,
System,
SharedLibrary,
AppFeature
};
class Package;
class Type;
class Entry;
class ConfigList;
/**
* Exposed for testing. Determines whether a versioned resource should be generated
* based on the other available configurations for that resource.
*/
static bool shouldGenerateVersionedResource(const sp<ConfigList>& configList,
const ConfigDescription& sourceConfig,
const int sdkVersionToGenerate);
ResourceTable(Bundle* bundle, const String16& assetsPackage, PackageType type);
const String16& getAssetsPackage() const {
return mAssetsPackage;
}
/**
* Returns the queue of resources that need to be compiled.
* This is only used for resources that have been generated
* during the compilation phase. If they were just added
* to the AoptAssets, then they may be skipped over
* and would mess up iteration order for the existing
* resources.
*/
std::queue<CompileResourceWorkItem>& getWorkQueue() {
return mWorkQueue;
}
status_t addIncludedResources(Bundle* bundle, const sp<AoptAssets>& assets);
status_t addPublic(const SourcePos& pos,
const String16& package,
const String16& type,
const String16& name,
const uint32_t ident);
status_t addOverlay(const SourcePos& pos,
const String16& package,
const String16& type,
const String16& name);
status_t addEntry(const SourcePos& pos,
const String16& package,
const String16& type,
const String16& name,
const String16& value,
const Vector<StringPool::entry_style_span>* style = NULL,
const ResTable_config* params = NULL,
const bool doSetIndex = false,
const int32_t format = ResTable_map::TYPE_ANY,
const bool overwrite = false);
status_t startBag(const SourcePos& pos,
const String16& package,
const String16& type,
const String16& name,
const String16& bagParent,
const ResTable_config* params = NULL,
bool overlay = false,
bool replace = false,
bool isId = false);
status_t addBag(const SourcePos& pos,
const String16& package,
const String16& type,
const String16& name,
const String16& bagParent,
const String16& bagKey,
const String16& value,
const Vector<StringPool::entry_style_span>* style = NULL,
const ResTable_config* params = NULL,
bool replace = false,
bool isId = false,
const int32_t format = ResTable_map::TYPE_ANY);
bool hasBagOrEntry(const String16& package,
const String16& type,
const String16& name) const;
bool hasBagOrEntry(const String16& package,
const String16& type,
const String16& name,
const ResTable_config& config) const;
bool hasBagOrEntry(const String16& ref,
const String16* defType = NULL,
const String16* defPackage = NULL);
bool appendComment(const String16& package,
const String16& type,
const String16& name,
const String16& comment,
bool onlyIfEmpty = false);
bool appendTypeComment(const String16& package,
const String16& type,
const String16& name,
const String16& comment);
void canAddEntry(const SourcePos& pos,
const String16& package, const String16& type, const String16& name);
size_t size() const;
size_t numLocalResources() const;
bool hasResources() const;
status_t modifyForCompat(const Bundle* bundle);
status_t modifyForCompat(const Bundle* bundle,
const String16& resourceName,
const sp<AoptFile>& file,
const sp<XMLNode>& root);
status_t processBundleFormat(const Bundle* bundle,
const String16& resourceName,
const sp<AoptFile>& file,
const sp<XMLNode>& parent);
sp<AoptFile> flatten(Bundle* bundle, const sp<const ResourceFilter>& filter,
const bool isBase);
static inline uint32_t makeResId(uint32_t packageId,
uint32_t typeId,
uint32_t nameId)
{
return nameId | (typeId<<16) | (packageId<<24);
}
static inline uint32_t getResId(const sp<Package>& p,
const sp<Type>& t,
uint32_t nameId);
uint32_t getResId(const String16& package,
const String16& type,
const String16& name,
bool onlyPublic = true) const;
uint32_t getResId(const String16& ref,
const String16* defType = NULL,
const String16* defPackage = NULL,
const char** outErrorMsg = NULL,
bool onlyPublic = true) const;
static bool isValidResourceName(const String16& s);
bool stringToValue(Res_value* outValue, StringPool* pool,
const String16& str,
bool preserveSpaces, bool coerceType,
uint32_t attrID,
const Vector<StringPool::entry_style_span>* style = NULL,
String16* outStr = NULL, void* accessorCookie = NULL,
uint32_t attrType = ResTable_map::TYPE_ANY,
const String8* configTypeName = NULL,
const ConfigDescription* config = NULL);
status_t assignResourceIds();
status_t addSymbols(const sp<AoptSymbols>& outSymbols = NULL,
bool skipSymbolsWithoutDefaultLocalization = false);
void addLocalization(const String16& name, const String8& locale, const SourcePos& src);
void addDefaultLocalization(const String16& name);
status_t validateLocalizations(void);
status_t flatten(Bundle* bundle, const sp<const ResourceFilter>& filter,
const sp<AoptFile>& dest, const bool isBase);
status_t flattenLibraryTable(const sp<AoptFile>& dest, const Vector<sp<Package> >& libs);
void writePublicDefinitions(const String16& package, FILE* fp);
virtual uint32_t getCustomResource(const String16& package,
const String16& type,
const String16& name) const;
virtual uint32_t getCustomResourceWithCreation(const String16& package,
const String16& type,
const String16& name,
const bool createIfNeeded);
virtual uint32_t getRemappedPackage(uint32_t origPackage) const;
virtual bool getAttributeType(uint32_t attrID, uint32_t* outType);
virtual bool getAttributeMin(uint32_t attrID, uint32_t* outMin);
virtual bool getAttributeMax(uint32_t attrID, uint32_t* outMax);
virtual bool getAttributeKeys(uint32_t attrID, Vector<String16>* outKeys);
virtual bool getAttributeEnum(uint32_t attrID,
const char16_t* name, size_t nameLen,
Res_value* outValue);
virtual bool getAttributeFlags(uint32_t attrID,
const char16_t* name, size_t nameLen,
Res_value* outValue);
virtual uint32_t getAttributeL10N(uint32_t attrID);
virtual bool getLocalizationSetting();
virtual void reportError(void* accessorCookie, const char* fmt, ...);
void setCurrentXmlPos(const SourcePos& pos) { mCurrentXmlPos = pos; }
class Item {
public:
Item() : isId(false), format(ResTable_map::TYPE_ANY), bagKeyId(0), evaluating(false)
{ memset(&parsedValue, 0, sizeof(parsedValue)); }
Item(const SourcePos& pos,
bool _isId,
const String16& _value,
const Vector<StringPool::entry_style_span>* _style = NULL,
int32_t format = ResTable_map::TYPE_ANY);
Item(const Item& o) : sourcePos(o.sourcePos),
isId(o.isId), value(o.value), style(o.style),
format(o.format), bagKeyId(o.bagKeyId), evaluating(false) {
memset(&parsedValue, 0, sizeof(parsedValue));
}
~Item() { }
Item& operator=(const Item& o) {
sourcePos = o.sourcePos;
isId = o.isId;
value = o.value;
style = o.style;
format = o.format;
bagKeyId = o.bagKeyId;
parsedValue = o.parsedValue;
return *this;
}
SourcePos sourcePos;
mutable bool isId;
String16 value;
Vector<StringPool::entry_style_span> style;
int32_t format;
uint32_t bagKeyId;
mutable bool evaluating;
Res_value parsedValue;
};
class Entry : public RefBase {
public:
Entry(const String16& name, const SourcePos& pos)
: mName(name), mType(TYPE_UNKNOWN),
mItemFormat(ResTable_map::TYPE_ANY), mNameIndex(-1), mPos(pos)
{ }
Entry(const Entry& entry);
Entry& operator=(const Entry& entry);
virtual ~Entry() { }
enum type {
TYPE_UNKNOWN = 0,
TYPE_ITEM,
TYPE_BAG
};
String16 getName() const { return mName; }
type getType() const { return mType; }
void setParent(const String16& parent) { mParent = parent; }
String16 getParent() const { return mParent; }
status_t makeItABag(const SourcePos& sourcePos);
status_t emptyBag(const SourcePos& sourcePos);
status_t setItem(const SourcePos& pos,
const String16& value,
const Vector<StringPool::entry_style_span>* style = NULL,
int32_t format = ResTable_map::TYPE_ANY,
const bool overwrite = false);
status_t addToBag(const SourcePos& pos,
const String16& key, const String16& value,
const Vector<StringPool::entry_style_span>* style = NULL,
bool replace=false, bool isId = false,
int32_t format = ResTable_map::TYPE_ANY);
status_t removeFromBag(const String16& key);
// Index of the entry's name string in the key pool.
int32_t getNameIndex() const { return mNameIndex; }
void setNameIndex(int32_t index) { mNameIndex = index; }
const Item* getItem() const { return mType == TYPE_ITEM ? &mItem : NULL; }
const KeyedVector<String16, Item>& getBag() const { return mBag; }
status_t generateAttributes(ResourceTable* table,
const String16& package);
status_t assignResourceIds(ResourceTable* table,
const String16& package);
status_t prepareFlatten(StringPool* strings, ResourceTable* table,
const String8* configTypeName, const ConfigDescription* config);
status_t remapStringValue(StringPool* strings);
ssize_t flatten(Bundle*, const sp<AoptFile>& data, bool isPublic, bool isOverlay);
const SourcePos& getPos() const { return mPos; }
private:
String16 mName;
String16 mParent;
type mType;
Item mItem;
int32_t mItemFormat;
KeyedVector<String16, Item> mBag;
int32_t mNameIndex;
uint32_t mParentId;
SourcePos mPos;
};
class ConfigList : public RefBase {
public:
ConfigList(const String16& name, const SourcePos& pos)
: mName(name), mPos(pos), mPublic(false), mOverlay(false), mEntryIndex(-1) { }
virtual ~ConfigList() { }
String16 getName() const { return mName; }
const SourcePos& getPos() const { return mPos; }
void appendComment(const String16& comment, bool onlyIfEmpty = false);
const String16& getComment() const { return mComment; }
void appendTypeComment(const String16& comment);
const String16& getTypeComment() const { return mTypeComment; }
// Index of this entry in its Type.
int32_t getEntryIndex() const { return mEntryIndex; }
void setEntryIndex(int32_t index) { mEntryIndex = index; }
void setPublic(bool pub) { mPublic = pub; }
bool getPublic() const { return mPublic; }
void setPublicSourcePos(const SourcePos& pos) { mPublicSourcePos = pos; }
const SourcePos& getPublicSourcePos() { return mPublicSourcePos; }
void setOverlay(bool o) { mOverlay = o; }
bool getOverlay() const { return mOverlay; }
void addEntry(const ResTable_config& config, const sp<Entry>& entry) {
mEntries.add(config, entry);
}
const DefaultKeyedVector<ConfigDescription, sp<Entry> >& getEntries() const { return mEntries; }
private:
const String16 mName;
const SourcePos mPos;
String16 mComment;
String16 mTypeComment;
bool mPublic;
SourcePos mPublicSourcePos;
bool mOverlay;
int32_t mEntryIndex;
DefaultKeyedVector<ConfigDescription, sp<Entry> > mEntries;
};
class Public {
public:
Public() : sourcePos(), ident(0) { }
Public(const SourcePos& pos,
const String16& _comment,
uint32_t _ident)
: sourcePos(pos),
comment(_comment), ident(_ident) { }
Public(const Public& o) : sourcePos(o.sourcePos),
comment(o.comment), ident(o.ident) { }
~Public() { }
Public& operator=(const Public& o) {
sourcePos = o.sourcePos;
comment = o.comment;
ident = o.ident;
return *this;
}
SourcePos sourcePos;
String16 comment;
uint32_t ident;
};
class Overlay {
public:
Overlay() : sourcePos() { }
Overlay(const SourcePos& pos, const String16& _comment)
: sourcePos(pos), comment(_comment) { }
Overlay(const Overlay& o) : sourcePos(o.sourcePos), comment(o.comment) { }
~Overlay() { }
Overlay& operator=(const Overlay& o) {
sourcePos = o.sourcePos;
comment = o.comment;
return *this;
}
SourcePos sourcePos;
String16 comment;
};
class Type : public RefBase {
public:
Type(const String16& name, const SourcePos& pos)
: mName(name), mFirstPublicSourcePos(NULL), mPublicIndex(-1), mIndex(-1), mPos(pos)
{ }
virtual ~Type() { delete mFirstPublicSourcePos; }
status_t addPublic(const SourcePos& pos,
const String16& name,
const uint32_t ident);
status_t addOverlay(const SourcePos& pos,
const String16& name);
void canAddEntry(const String16& name);
String16 getName() const { return mName; }
sp<Entry> getEntry(const String16& entry,
const SourcePos& pos,
const ResTable_config* config = NULL,
bool doSetIndex = false,
bool overlay = false,
bool autoAddOverlay = false);
bool isPublic(const String16& entry) const {
return mPublic.indexOfKey(entry) >= 0;
}
sp<ConfigList> removeEntry(const String16& entry);
SortedVector<ConfigDescription> getUniqueConfigs() const;
const SourcePos& getFirstPublicSourcePos() const { return *mFirstPublicSourcePos; }
int32_t getPublicIndex() const { return mPublicIndex; }
int32_t getIndex() const { return mIndex; }
void setIndex(int32_t index) { mIndex = index; }
status_t applyPublicEntryOrder();
status_t applyOverlay();
const DefaultKeyedVector<String16, sp<ConfigList> >& getConfigs() const { return mConfigs; }
const Vector<sp<ConfigList> >& getOrderedConfigs() const { return mOrderedConfigs; }
const SortedVector<String16>& getCanAddEntries() const { return mCanAddEntries; }
const SourcePos& getPos() const { return mPos; }
private:
String16 mName;
SourcePos* mFirstPublicSourcePos;
DefaultKeyedVector<String16, Public> mPublic;
DefaultKeyedVector<String16, Overlay> mOverlay;
DefaultKeyedVector<String16, sp<ConfigList> > mConfigs;
Vector<sp<ConfigList> > mOrderedConfigs;
SortedVector<String16> mCanAddEntries;
int32_t mPublicIndex;
int32_t mIndex;
SourcePos mPos;
};
class Package : public RefBase {
public:
Package(const String16& name, size_t packageId);
virtual ~Package() { }
String16 getName() const { return mName; }
sp<Type> getType(const String16& type,
const SourcePos& pos,
bool doSetIndex = false);
size_t getAssignedId() const { return mPackageId; }
const ResStringPool& getTypeStrings() const { return mTypeStrings; }
uint32_t indexOfTypeString(const String16& s) const { return mTypeStringsMapping.valueFor(s); }
const sp<AoptFile> getTypeStringsData() const { return mTypeStringsData; }
status_t setTypeStrings(const sp<AoptFile>& data);
const ResStringPool& getKeyStrings() const { return mKeyStrings; }
uint32_t indexOfKeyString(const String16& s) const { return mKeyStringsMapping.valueFor(s); }
const sp<AoptFile> getKeyStringsData() const { return mKeyStringsData; }
status_t setKeyStrings(const sp<AoptFile>& data);
status_t applyPublicTypeOrder();
const DefaultKeyedVector<String16, sp<Type> >& getTypes() const { return mTypes; }
const Vector<sp<Type> >& getOrderedTypes() const { return mOrderedTypes; }
void movePrivateAttrs();
private:
status_t setStrings(const sp<AoptFile>& data,
ResStringPool* strings,
DefaultKeyedVector<String16, uint32_t>* mappings);
const String16 mName;
const size_t mPackageId;
DefaultKeyedVector<String16, sp<Type> > mTypes;
Vector<sp<Type> > mOrderedTypes;
sp<AoptFile> mTypeStringsData;
sp<AoptFile> mKeyStringsData;
ResStringPool mTypeStrings;
ResStringPool mKeyStrings;
DefaultKeyedVector<String16, uint32_t> mTypeStringsMapping;
DefaultKeyedVector<String16, uint32_t> mKeyStringsMapping;
};
void getDensityVaryingResources(KeyedVector<Symbol, Vector<SymbolDefinition> >& resources);
/**
* Make an attribute with the specified format. If another attribute with the same name but
* different format exists, this method returns false. If the name is not taken, or if the
* format is identical, this returns true.
*/
bool makeAttribute(const String16& package,
const String16& name,
const SourcePos& source,
int32_t format,
const String16& comment,
bool appendComment);
private:
void writePublicDefinitions(const String16& package, FILE* fp, bool pub);
sp<Package> getPackage(const String16& package);
sp<Type> getType(const String16& package,
const String16& type,
const SourcePos& pos,
bool doSetIndex = false);
sp<Entry> getEntry(const String16& package,
const String16& type,
const String16& name,
const SourcePos& pos,
bool overlay,
const ResTable_config* config = NULL,
bool doSetIndex = false);
sp<const Entry> getEntry(uint32_t resID,
const ResTable_config* config = NULL) const;
sp<ConfigList> getConfigList(const String16& package,
const String16& type,
const String16& name) const;
const Item* getItem(uint32_t resID, uint32_t attrID) const;
bool getItemValue(uint32_t resID, uint32_t attrID,
Res_value* outValue);
int getPublicAttributeSdkLevel(uint32_t attrId) const;
status_t processBundleFormatImpl(const Bundle* bundle,
const String16& resourceName,
const sp<AoptFile>& file,
const sp<XMLNode>& parent,
Vector<sp<XMLNode> >* namespaces);
String16 mAssetsPackage;
PackageType mPackageType;
sp<AoptAssets> mAssets;
uint32_t mTypeIdOffset;
DefaultKeyedVector<String16, sp<Package> > mPackages;
Vector<sp<Package> > mOrderedPackages;
size_t mNumLocal;
SourcePos mCurrentXmlPos;
Bundle* mBundle;
// key = string resource name, value = set of locales in which that name is defined
std::map<String16, std::map<String8, SourcePos>> mLocalizations;
// set of string resources names that have a default localization
std::set<String16> mHasDefaultLocalization;
std::queue<CompileResourceWorkItem> mWorkQueue;
};
#endif