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This is a milestone on the way to getting full HLSL support in Clang.
For this milestone we need to have enough features working in Clang that we can compile all of DML's shaders - and that the compiled shaders pass the validator. Extra bonus points if we run them as well!
The work items listed here are expected to be fully completed - even if that means doing more than the bare minimum required to pass this milestone.
damyanp
changed the title
[HLSL][DirectX] Clang has all features required for DirectML to adopt it
[milestone] Clang has all features required for DirectML to adopt it
Aug 1, 2024
damyanp
changed the title
[milestone] Clang has all features required for DirectML to adopt it
[milestone] Compile all DML shaders, and they pass the validator
Aug 1, 2024
This is a milestone on the way to getting full HLSL support in Clang.
For this milestone we need to have enough features working in Clang that we can compile all of DML's shaders - and that the compiled shaders pass the validator. Extra bonus points if we run them as well!
The work items listed here are expected to be fully completed - even if that means doing more than the bare minimum required to pass this milestone.
Workstreams
Language (#21)
out
andinout
keywords)Resource Binding (#23)
Root Signatures (#24)
Semantics (#25)
Intrinsics (#28)
DXIL Shader Flags (#57)
Resources (#8)
DirectX Container (#9)
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