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tiye
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I want to expose shader compilation errors as string and display them in my own UI. I looked into twgl and it does not seem to expose those messages.
twgl.js/src/programs.js
Lines 582 to 598 in 95e5c56
The errors are logged in the console, it's still readable for me. But is there any means that we can grab the messages in my logics?
Maybe I copy and use my own version of
twgl.createProgramInfo
, but it seems like a headache in maintanence.Beta Was this translation helpful? Give feedback.
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