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Chromecast #3

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scheib opened this issue May 14, 2014 · 4 comments
Open

Chromecast #3

scheib opened this issue May 14, 2014 · 4 comments

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@scheib
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scheib commented May 14, 2014

Idea without having done research on it yet: I wonder if Chromecast would be able to act as the server and display.

@greggman
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Interesting idea. It looks like it has the hardware but would probably have to be flashed with a new OS. I'd be a little worried about all the network traffic adding latency to the controllers trying to send traffic as well but I guess I'd have to try it.

The easiest way to test that would be to just start streaming chrome to a chromecast while running HappyFunTimes it its current configuration and seeing how it goes.

although, right now something has to also serve the games.

Hmm, something to think about

@magsol
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magsol commented May 20, 2014

Tried using a Chromecast from a server with a hardline connection to the wireless router; didn't go particularly well. It works just fine at the current configuration, but the Chromecast seems to buffer the content (understandable), so there is a noticeable lag time between providing input on the controller and seeing it translate on the TV.

The only viable way, I think, to make this work would be to flash the Chromecast and run the server on it directly. Either that or find a way to eliminate the buffer (though that may create other problems).

@scheib
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scheib commented May 20, 2014

Perhaps the best way would be if the server code could be run as web
content on the Chromecast. I'm not sure if that is feasible, and how
coupled to node.js the server code is. Ideally one could walk up to any
normal chromecast and just start casting an app (not stream video), causing
the chromecast to load HTML/JS.

On Tue May 20 2014 at 9:57:47 AM, Shannon [email protected] wrote:

Tried using a Chromecast from a server with a hardline connection to the
wireless router; didn't go particularly well. It works just fine, but the
Chromecast seems to buffer the content (understandable), so there is a
noticeable lag time between providing input on the controller and seeing it
translate on the TV.

The only viable way, I think, to make this work would be to flash the
Chromecast and run the server on it directly. Either that or find a way to
eliminate the buffer (though that may create other problems).


Reply to this email directly or view it on GitHubhttps://github.com//issues/3#issuecomment-43653946
.

@greggman
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I don't think the server is going to be the bottleneck. To remove the lag it seems like the games themselves would have to run on the Chromecast.

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