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Since users are given session based names it's hard to store persistent data to modify their personal avatars since the object name is always changing and attaching an object to a parent. To resolve:
Add persistent store by username, not camera name.
Consider anonymous user model.
Consider authenticated user model.
Consider parent/child use case of each object.
Consider storing values based on one scene, one namespace, or entire arena.
The text was updated successfully, but these errors were encountered:
Since users are given session based names it's hard to store persistent data to modify their personal avatars since the object name is always changing and attaching an object to a parent. To resolve:
The text was updated successfully, but these errors were encountered: