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Add user-based persistance #40

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mwfarb opened this issue May 8, 2021 · 0 comments
Open

Add user-based persistance #40

mwfarb opened this issue May 8, 2021 · 0 comments

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@mwfarb
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mwfarb commented May 8, 2021

Since users are given session based names it's hard to store persistent data to modify their personal avatars since the object name is always changing and attaching an object to a parent. To resolve:

  • Add persistent store by username, not camera name.
  • Consider anonymous user model.
  • Consider authenticated user model.
  • Consider parent/child use case of each object.
  • Consider storing values based on one scene, one namespace, or entire arena.
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