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NEWS
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NEWS
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Changes in 0.9.0
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* Split out gtk3 support into libgthree-gtk3
* Add gtk4 support via libgthree-gtk4
* Lots of new features backported from three.js
* Some changes in what graphene vector/point types are used in the API
* More examples
* Fix to the depth test tracking that broke disabling depth tests
* Now allows building as static lib
Changes in 0.2.0
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* Requires graphene 1.10.0 for new API
* Object: added setters and getters for the up direction
* Object: Setting custom matrix now updates scale and rotation
* Support shadow maps, see examples/shadows
* New light type GthreeSpotLight
* Support for raycasting, see examples/interactive
* Fix regressions with clear color handling
* Fix crash when disabling all lights
* Initial cut at API docs
* Graphene can now be built as a subproject