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.classpath
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.classpath
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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry excluding="teal/math/Transform3D.java|teal/math/Transform3d.java|teal/math/Vec2d.java|teal/math/Vec2dTransform.java|teal/physics/em/Seafloor.java|teal/physics/em/SeafloorBeanInfo.java|teal/plot/SeafloorPlot.java|teal/render/j3d/SceneViewerJ3D.java|teal/render/viewer/AbstractSceneViewer3D.java|teal/render/viewer/SceneViewer.java|teal/visualization/processing/ColorCoding.java|tealsim/physics/em/SeafloorApp.java|teal/render/BoundsBox.java|teal/render/BoundsSphere.java|teal/render/BoundsT.java|teal/render/jme/TransformGizmo.java|teal/render/jme/TextureLoader.java|teal/render/jme/MoveGizmo.java|teal/render/jme/ArrowWallNode.java|teal/render/jme/BehaviorManager.java|teal/render/jme/FogBehavior.java|teal/render/jme/GridNode.java|teal/render/j3d/WonderlandViewer.java" kind="src" path="java/src"/>
<classpathentry kind="lib" path="java/lib/j3d/1.5.2/lib/ext/vecmath.jar"/>
<classpathentry kind="lib" path="C:/Program Files/Java/jre6"/>
<classpathentry kind="lib" path="java/lib/TEALsim-resources.jar"/>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
<classpathentry kind="con" path="org.eclipse.jdt.USER_LIBRARY/j3d"/>
<classpathentry kind="con" path="org.eclipse.jdt.USER_LIBRARY/JME">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="TEALsimPlus/java/lib/jme/lwjgl/native/win32"/>
</attributes>
</classpathentry>
<classpathentry kind="con" path="org.eclipse.jdt.USER_LIBRARY/mtGame">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="TEALsimPlus/java/lib/mtgame/jogl/native/windows-i586"/>
</attributes>
</classpathentry>
<classpathentry kind="output" path="bin"/>
</classpath>