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Here's a screenshot:
RaceComponent, GameSettings, TrackReference are seen as never instantiated, that's wrong.
RaceComponent
GameSettings
TrackReference
Restarted Visual Studio, before it was ShipPrefab seen as never instantiated, etc, it's happening randomly...
ShipPrefab
However, if I create a new C# script in Unity that triggers solution reload, things are back to normal.
The text was updated successfully, but these errors were encountered:
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Here's a screenshot:
RaceComponent
,GameSettings
,TrackReference
are seen as never instantiated, that's wrong.Restarted Visual Studio, before it was
ShipPrefab
seen as never instantiated, etc, it's happening randomly...However, if I create a new C# script in Unity that triggers solution reload, things are back to normal.
The text was updated successfully, but these errors were encountered: